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Druid – Hero Guide

Full guide coming soon.

  • Faction: Nature
  • Role: Healer
  • Rarity: Legendary

Skills

Nature’s Blessing (Active)

Healing a single character in your queue, allowing it to recover HP equal to [x]% of the Attack over 3 seconds. Cooldown: 10 seconds.

Force of Nature (Active)

Nature’s Blessing grants the target a shield equal to [x]% of the Attack. 40% of damage taken can be absorbed each time, with a duration of 5 seconds.

Natural Affinity (Active)

Nature’s Call boosts Treeman HP by an extra [x]%.

Healing Rain (Ultimate)

Ultimate Skill: Summon Rain of Healing, restoring HP equal to [x]% of Druid’s Attack to allies within range. Cooldown: 21 seconds.

Nature’s Call (Active)

Summon 2 Tiny Treemen allies to assist in battle. The Treemen inherit [x]% of the Druid’s current Attack and HP. The Treemen last for 12 seconds and have a cooldown of 15 seconds.