Druid – Hero Guide
Full guide coming soon.
- Faction: Nature
- Role: Healer
- Rarity: Legendary
Skills
Nature’s Blessing (Active)
Healing a single character in your queue, allowing it to recover HP equal to [x]% of the Attack over 3 seconds. Cooldown: 10 seconds.
Force of Nature (Active)
Nature’s Blessing grants the target a shield equal to [x]% of the Attack. 40% of damage taken can be absorbed each time, with a duration of 5 seconds.
Natural Affinity (Active)
Nature’s Call boosts Treeman HP by an extra [x]%.
Healing Rain (Ultimate)
Ultimate Skill: Summon Rain of Healing, restoring HP equal to [x]% of Druid’s Attack to allies within range. Cooldown: 21 seconds.
Nature’s Call (Active)
Summon 2 Tiny Treemen allies to assist in battle. The Treemen inherit [x]% of the Druid’s current Attack and HP. The Treemen last for 12 seconds and have a cooldown of 15 seconds.