Faction: League

  • Warrior

    Warrior – Hero Guide

    Full guide coming soon.

    • Faction: League
    • Role: Damage Dealer
    • Rarity: Rare

    Rare Hero Overview

    This is a Rare (blue) hero. Rare heroes are mainly used in the tutorial and very early stages of the campaign. They fall off quickly and are not recommended for long-term investment.

    • Very common and easy to obtain.
    • Good only for the first few chapters.
    • Replace with Epic, Legendary, or Mythic heroes as soon as you can.

    Skills

    Rare heroes have simple, low-impact abilities that are quickly outclassed by higher rarity heroes. Because of that, this site does not provide full skill breakdowns for Rare heroes. Focus your resources on Epic, Legendary, and Mythic heroes instead.

    If you are a brand new player, you can comfortably use this hero until you unlock stronger options, then retire them from your main teams.

  • Wizard

    Wizard – Hero Guide

    Full guide coming soon.

    • Faction: League
    • Role: Damage Dealer
    • Rarity: Rare

    Rare Hero Overview

    This is a Rare (blue) hero. Rare heroes are mainly used in the tutorial and very early stages of the campaign. They fall off quickly and are not recommended for long-term investment.

    • Very common and easy to obtain.
    • Good only for the first few chapters.
    • Replace with Epic, Legendary, or Mythic heroes as soon as you can.

    Skills

    Rare heroes have simple, low-impact abilities that are quickly outclassed by higher rarity heroes. Because of that, this site does not provide full skill breakdowns for Rare heroes. Focus your resources on Epic, Legendary, and Mythic heroes instead.

    If you are a brand new player, you can comfortably use this hero until you unlock stronger options, then retire them from your main teams.

  • Ranger

    Ranger – Hero Guide

    Full guide coming soon.

    • Faction: League
    • Role: Damage Dealer
    • Rarity: Epic

    Skills

    Skill details coming soon.


  • Rose Princess

    Rose Princess – Hero Guide

    Full guide coming soon.

    • Faction: League
    • Role: Tank
    • Rarity: Mythic

    Recommended Gear

    Recommended Set

    • GEAR HP PCT: 40
    • DMG REDUCTION PCT: 3

    Tanky support; skills scale with Max HP.


    Skills

    Be Brave (Active)

    Rose Princess gains 6 stacks of Courage. Each stack increases damage dealt by 4.5% and damage reduction by 1%. Taking damage removes 1 Courage stack and grants 2 stacks of Resentment. Cooldown: 8 seconds.

    Cooldown: 8s

    Bloom (Active)

    Consumes all Resentment stacks to unleash a shockwave, dealing 30% attack damage multiplied by the number of Resentment stacks and applying a 3-second banish. After release, Rose Princess’s max HP and ATK increase by 30% for 8 seconds and she restores HP equal to 10 × hero level × the number of Resentment stacks. When HP is below 40%, the skill gains a 100% damage bonus.

    Cooldown: 15s

    Thorns (Passive)

    Every 2 seconds, deals damage equal to 2.5% of Rose Princess’s maximum HP to surrounding enemies. Each stack of Resentment increases this damage by 6%.

    Weapon Up! (Passive)

    When taking damage, a portion of the damage is reduced, up to a maximum of 13% of Rose Princess’s attack each time. For every 5% HP lost, she deals area damage equal to 200% of her attack to enemies in front of her.

    Roses (Passive)

    In battle, gains 1 stack of Courage whenever an enemy unit dies. Increases HP by 10%. At higher star levels, Rose Princess can gain additional Courage stacks per enemy death, each lasting several seconds and stacking up to three times.

    Guardian Messenger (Passive)

    Increases soldier HP by 12% for every 1000 soldiers deployed, up to a maximum of 96% HP increase. Only one Guardian Messenger effect can be active in the queue.


  • Secret Keeper

    Secret Keeper – Hero Guide

    Full guide coming soon.

    • Faction: League
    • Role: Tank
    • Rarity: Legendary

    Skills

    Arcane Shield (Active)

    Increase Damage Reduction by [x]%, and remove all its debuffs for 3 seconds. Cooldown: 10 seconds.
    ⭐ Damage Reduction bonus increases by 2%, duration increased by 1 second. (Requires 1 yellow star)
    ⭐⭐Damage Reduction bonus increases by 2%. (Requires 1 red star)
    ⭐⭐⭐ Damage Reduction bonus increases by 2%, duration increased by 2 seconds. (Requires 1 silver star)

    Arcane Link (Active)

    Increase HP by [x]%.
    ⭐ Enhances bonus effect by 7.5%; at the start of battle, all allied League Heroes gain 7.5% Skill Damage Reduction. (Requires 3 yellow stars)
    ⭐⭐ Increase the effect bonus by 2.5%. (Requires 3 red stars)
    ⭐⭐⭐ Effect bonus increased by 2.5%; at the start of battle, the Skill Damage Reduction bonus is increased to 15%. (Requires 2 silver stars)

    Arcane Guardian (Active)

    When fighting against players, grant allies a shield equal to [x]% of the HP. This shield lasts for 6 seconds. Each time damage is taken, 40% of it can be absorbed by the shield.
    ⭐ Boosts shield absorption by 2.5%. 8 seconds after the battle stars, grants all allied heroes a shield equal to 4% of the Secret Keeper’s max HP every 8 seconds. The shield absorbs 40% of incoming damage and lasts for 4 seconds. (Requires 5 yellow stars)
    ⭐⭐ Shield absorption increases by 2.5%. (Requires 5 red stars)
    ⭐⭐⭐ Boost shield absorption by 2.5%, and increases the shield value gained by allied League Heroes by 30%. The absorption of periodic shields is increased to 10%. (Requires 3 silver stars)

    Forbidden Realm (Active)

    Ultimate Skill: Release while moving, silences enemies within range for 2 seconds and deals [x]% damage. Cooldown: 15 seconds.
    ⭐ Skill damage increases by 37.5%, effect duration increases by 1 second. (Requires 2 yellow stars)
    ⭐⭐ Skill damage increases by 37.5%. (Requires 2 red stars)
    ⭐⭐⭐ Increase skill damage by 37.5% and reduce target’s damage reduction by 15% for 10 seconds. (Requires 5 silver stars)

    Spell Reflection (Active)

    Reflects an electric light when damage is received, dealing [x]% damage to targets along the path and immune to all damage for 1.5 seconds. Cooldown: 8 seconds.
    ⭐ Skill damage increases by 30%, damage reduction duration increases by 0.5 seconds. (Requires 4 yellow stars)
    ⭐⭐ Skill damage increases by 30%. (Requires 4 red stars)
    ⭐⭐⭐ Skill damage increases by 30%, damage reduction duration increases by 0.5 seconds. (Requires 4 silver stars)


  • Nun

    Nun – Hero Guide

    Full guide coming soon.

    • Faction: League
    • Role: Healer
    • Rarity: Legendary

    Recommended Gear

    Recommended Set (Healer)

    • GEAR HP PCT: 40
    • DMG REDUCTION PCT: 3

    Heals scale with ATK but shields with HP; needs longevity.


    Skills

    Therapy (Active)

    Heal a single ally, restoring target’s HP equal to [x]% of Nun’s Attack and increasing target’s healing received by 20% for the next 5 seconds. Cooldown: 8 seconds.

    Holy Grace (Active)

    Grants [x]% damage reduction to this hero.

    Sacred Union (Active)

    When deployed, increase maximum HP for League characters in the Queue by [x]%.

    Radiant Song (Active)

    Ultimate Skill: Increase all allies’ Max HP by [x]%, and final damage reduction by 12% for 8 seconds. Cooldown: 24 seconds.

    Prayer of Healing (Active)

    Release while moving, heal all allies’ HP equal to [x]% of Nun’s Attack. Cooldown: 15 seconds.


  • Paragon

    Paragon – Hero Guide

    Full guide coming soon.

    • Faction: League
    • Role: DPS
    • Rarity: Mythic

    Recommended Gear

    Glory of the Knight Gear Icon

    Glory of the Knight (DPS)

    • GEAR ATTACK PCT: 10
    • GEAR HP PCT: 20
    • SKILL AMP PCT: 4

    Skill damage focus; Knight’s Skill Amp recommended.


    Skills

    Commanding Call (Active)

    Summon a wave of arrows, dealing [x]% damage to enemies in a rectangular area in the front. Paragon and allies gain a shield equal to [x]% of Attack for 5 seconds. Shield absorbs 40% of damage taken. Cooldown: 10 seconds.

    Celestial Blade (Active)

    Ultimate Skill: Paragon wields a sacred sword, gaining crowd control immunity for 1 second. The sword strikes all enemies in a large area 3 times, dealing a total of [x]% damage and applying 3 Burn stacks. Grants the Paragon 50% damage reduction for 1 second. Cooldown: 21 seconds.

    Final Verdict (Active)

    All attacks by the Paragon against enemies with HP higher than 70% cause an increase in damage by [x]%.

    Moral Fury (Active)

    Banner of Unity: Raises all allies’ Attack by [x]% and deals [x]% damage per second to the nearest 3 enemies for 5 seconds. Cooldown: 15 seconds.

    Ultimate Execution (Active)

    Enchant the longsword with flames, extending Paragon’s normal attack range and allowing an additional attack on another target. Increase Paragon’s normal attack damage by [x]%.

    Conqueror (Passive)

    When deployed, each legendary or higher-tier League hero in the team increases castle attack effectiveness by 12%. If the lineup has 6 league heroes, it grants an additional 10% skill critical rate to the whole team.


  • Pyromancer

    Pyromancer – Hero Guide

    Full guide coming soon.

    • Faction: League
    • Role: DPS (AoE)
    • Rarity: Legendary

    Recommended Gear

    Recommended Set (DPS (AoE))

    • GEAR ATTACK PCT: 10
    • GEAR HP PCT: 20
    • SKILL AMP PCT: 4

    AOE skill damage; Knight amplifies.


    Skills

    Detonate (Active)

    Detonates a target, dealing about 115% of Pyromancer’s Attack to a single enemy and applying a burn that lasts 8 seconds, dealing roughly 30% Attack damage per second. At higher star levels this skill adds extra splash damage to nearby enemies and can increase the number of targets.

    Cooldown: 10s

    Skyfire (Ultimate)

    Ultimate skill. Calls down a massive blast that deals roughly 392% Attack damage to enemies in range and significantly increases damage dealt to summoned units. All affected enemies gain multiple stacks of burn. Cooldown: 21 seconds.

    Cooldown: 21s

    Elemental Mastery (Passive)

    Passive that amplifies Pyromancer’s skill damage. At base rank it increases skill damage by around 18.75%. Additional levels further increase this bonus and add extra damage versus Nature heroes.

    Ember (Passive)

    When Pyromancer’s HP drops below 50%, her Attack is boosted by about 25% for 5 seconds. The effect has a cooldown of 10 seconds. Higher star levels raise the Attack bonus and eventually add permanent extra damage to burning targets.

    Cooldown: 10s

    Flame Shield (Active)

    Applies a fire shield to an ally for 6 seconds. While active, the shield deals around 70% Attack damage per second to nearby enemies. Upgrades increase the damage and eventually add a large HP-based barrier that absorbs part of the damage taken.

    Cooldown: 15s

    Burst Rune (Passive)

    Queue passive. When Pyromancer is deployed, all allied heroes gain extra Skill Damage Amplification (around 8% at base).


  • Hostess

    Hostess – Hero Guide

    Full guide coming soon.

    • Faction: League
    • Role: Tank
    • Rarity: Legendary

    Skills

    Skill details coming soon.


  • Knight

    Knight – Hero Guide

    Full guide coming soon.

    • Faction: League
    • Role: Tank
    • Rarity: Epic

    Skills

    Skill details coming soon.