Pathfinder – Hero Guide
Full guide coming soon.
- Faction: Nature
- Role: Damage Dealer
- Rarity: Legendary
Skills
Skill details coming soon.
Full guide coming soon.
Skill details coming soon.
Full guide coming soon.
Healing a single character in your queue, allowing it to recover HP equal to [x]% of the Attack over 3 seconds. Cooldown: 10 seconds.
Nature’s Blessing grants the target a shield equal to [x]% of the Attack. 40% of damage taken can be absorbed each time, with a duration of 5 seconds.
Nature’s Call boosts Treeman HP by an extra [x]%.
Ultimate Skill: Summon Rain of Healing, restoring HP equal to [x]% of Druid’s Attack to allies within range. Cooldown: 21 seconds.
Summon 2 Tiny Treemen allies to assist in battle. The Treemen inherit [x]% of the Druid’s current Attack and HP. The Treemen last for 12 seconds and have a cooldown of 15 seconds.
Full guide coming soon.
Healer; must survive; summons benefit from HP.
Skill details coming soon.
Full guide coming soon.
Team shields; HP scaling.
Skill details coming soon.
Full guide coming soon.
Ult/shield scale with Max HP.
Skill details coming soon.
Full guide coming soon.
This is a Rare (blue) hero. Rare heroes are mainly used in the tutorial and very early stages of the campaign. They fall off quickly and are not recommended for long-term investment.
Rare heroes have simple, low-impact abilities that are quickly outclassed by higher rarity heroes. Because of that, this site does not provide full skill breakdowns for Rare heroes. Focus your resources on Epic, Legendary, and Mythic heroes instead.
If you are a brand new player, you can comfortably use this hero until you unlock stronger options, then retire them from your main teams.
Full guide coming soon.
Skill details coming soon.