Hero Role: DPS (AoE)

  • Pyromancer

    Pyromancer – Hero Guide

    Full guide coming soon.

    • Faction: League
    • Role: DPS (AoE)
    • Rarity: Legendary

    Recommended Gear

    Recommended Set (DPS (AoE))

    • GEAR ATTACK PCT: 10
    • GEAR HP PCT: 20
    • SKILL AMP PCT: 4

    AOE skill damage; Knight amplifies.


    Skills

    Detonate (Active)

    Detonates a target, dealing about 115% of Pyromancer’s Attack to a single enemy and applying a burn that lasts 8 seconds, dealing roughly 30% Attack damage per second. At higher star levels this skill adds extra splash damage to nearby enemies and can increase the number of targets.

    Cooldown: 10s

    Skyfire (Ultimate)

    Ultimate skill. Calls down a massive blast that deals roughly 392% Attack damage to enemies in range and significantly increases damage dealt to summoned units. All affected enemies gain multiple stacks of burn. Cooldown: 21 seconds.

    Cooldown: 21s

    Elemental Mastery (Passive)

    Passive that amplifies Pyromancer’s skill damage. At base rank it increases skill damage by around 18.75%. Additional levels further increase this bonus and add extra damage versus Nature heroes.

    Ember (Passive)

    When Pyromancer’s HP drops below 50%, her Attack is boosted by about 25% for 5 seconds. The effect has a cooldown of 10 seconds. Higher star levels raise the Attack bonus and eventually add permanent extra damage to burning targets.

    Cooldown: 10s

    Flame Shield (Active)

    Applies a fire shield to an ally for 6 seconds. While active, the shield deals around 70% Attack damage per second to nearby enemies. Upgrades increase the damage and eventually add a large HP-based barrier that absorbs part of the damage taken.

    Cooldown: 15s

    Burst Rune (Passive)

    Queue passive. When Pyromancer is deployed, all allied heroes gain extra Skill Damage Amplification (around 8% at base).