Hero Role: Unknown

  • Watcher

    Watcher – Hero Guide

    Full guide coming soon.

    • Faction: Nature
    • Role: Controller
    • Rarity: Legendary

    Skills

    Skill details coming soon.


  • Wilderness Hunter

    Wilderness Hunter – Hero Guide

    Full guide coming soon.

    • Faction: Horde
    • Role: Damage Dealer
    • Rarity: Legendary

    Skills

    Barb (Active)

    Normal Attack damage increased by [x]%, with an additional bleeding effect lasting 3 seconds, increasing damage taken by 10% on bleeding targets.
    ★ Normal Attack damage bonus increased by 12.5%, gains an additional Critical Rate bonus of 5%. ★★ Normal Attack damage bonus increases by 12.5%. ★★★ Normal Attack damage bonus increased by 12.5% Critical Rate bonus increased by 5%.

    Fatal Preyer (Active)

    Ultimate Skill: Inspire this hero, dealing 100% damage and knocking back nearby enemies. This hero’s normal attack pierces through enemies, increasing normal attack damage by [x]%, lasting 6 seconds. Cooldown: 18 seconds.
    ★ Normal Attack damage increased by 15%. Upon initiating Fatal Preyer, Critical Rate increased by 50%. ★★ Normal Attack damage bonus increases by 15%. ★★★ Normal Attack damage increases by 15%. Upon initiating Fatal Preyer, Critical Rate increased by 100%.

    Hunter (Active)

    Increase attack by [x]%.
    ★ Increase the effect bonus by 3.75%. ★★ Increase the effect bonus by 3.75%. ★★★ Increase the effect bonus by 3.75%. When deployed, Horde heroes in the lineup gain 25% Attack Speed and 8% increased Attack.

    Impulse Instinct (Active)

    Passive effect: Attack speed increased by [x]%.
    ★ Attack Speed bonus increases by 5%. ★★ Attack Speed bonus increases by 5%. ★★★ Attack Speed bonus increases by 5%. When HP falls below 60%, additional attack speed increase by 50%.

    Tradition (Active)

    When deployed, the Damage of Horde characters in the Queue increases by [x]%.
    ★ Increase the effect bonus by 2%. ★★ Increase the effect bonus by 2%. ★★★ Increase the effect bonus by 2%.


  • Wizard

    Wizard – Hero Guide

    Full guide coming soon.

    • Faction: League
    • Role: Damage Dealer
    • Rarity: Rare

    Rare Hero Overview

    This is a Rare (blue) hero. Rare heroes are mainly used in the tutorial and very early stages of the campaign. They fall off quickly and are not recommended for long-term investment.

    • Very common and easy to obtain.
    • Good only for the first few chapters.
    • Replace with Epic, Legendary, or Mythic heroes as soon as you can.

    Skills

    Rare heroes have simple, low-impact abilities that are quickly outclassed by higher rarity heroes. Because of that, this site does not provide full skill breakdowns for Rare heroes. Focus your resources on Epic, Legendary, and Mythic heroes instead.

    If you are a brand new player, you can comfortably use this hero until you unlock stronger options, then retire them from your main teams.

  • Treeguard

    Treeguard – Hero Guide

    Full guide coming soon.

    • Faction: Nature
    • Role: Guardian
    • Rarity: Legendary

    Skills

    Skill details coming soon.


  • Warrior

    Warrior – Hero Guide

    Full guide coming soon.

    • Faction: League
    • Role: Damage Dealer
    • Rarity: Rare

    Rare Hero Overview

    This is a Rare (blue) hero. Rare heroes are mainly used in the tutorial and very early stages of the campaign. They fall off quickly and are not recommended for long-term investment.

    • Very common and easy to obtain.
    • Good only for the first few chapters.
    • Replace with Epic, Legendary, or Mythic heroes as soon as you can.

    Skills

    Rare heroes have simple, low-impact abilities that are quickly outclassed by higher rarity heroes. Because of that, this site does not provide full skill breakdowns for Rare heroes. Focus your resources on Epic, Legendary, and Mythic heroes instead.

    If you are a brand new player, you can comfortably use this hero until you unlock stronger options, then retire them from your main teams.

  • Ranger

    Ranger – Hero Guide

    Full guide coming soon.

    • Faction: League
    • Role: Damage Dealer
    • Rarity: Epic

    Skills

    Skill details coming soon.


  • Rogue

    Rogue – Hero Guide

    Full guide coming soon.

    • Faction: Horde
    • Role: Damage Dealer
    • Rarity: Epic

    Skills

    Skill details coming soon.


  • Rose Princess

    Rose Princess – Hero Guide

    Full guide coming soon.

    • Faction: League
    • Role: Tank
    • Rarity: Mythic

    Recommended Gear

    Recommended Set

    • GEAR HP PCT: 40
    • DMG REDUCTION PCT: 3

    Tanky support; skills scale with Max HP.


    Skills

    Be Brave (Active)

    Rose Princess gains 6 stacks of Courage. Each stack increases damage dealt by 4.5% and damage reduction by 1%. Taking damage removes 1 Courage stack and grants 2 stacks of Resentment. Cooldown: 8 seconds.

    Cooldown: 8s

    Bloom (Active)

    Consumes all Resentment stacks to unleash a shockwave, dealing 30% attack damage multiplied by the number of Resentment stacks and applying a 3-second banish. After release, Rose Princess’s max HP and ATK increase by 30% for 8 seconds and she restores HP equal to 10 × hero level × the number of Resentment stacks. When HP is below 40%, the skill gains a 100% damage bonus.

    Cooldown: 15s

    Thorns (Passive)

    Every 2 seconds, deals damage equal to 2.5% of Rose Princess’s maximum HP to surrounding enemies. Each stack of Resentment increases this damage by 6%.

    Weapon Up! (Passive)

    When taking damage, a portion of the damage is reduced, up to a maximum of 13% of Rose Princess’s attack each time. For every 5% HP lost, she deals area damage equal to 200% of her attack to enemies in front of her.

    Roses (Passive)

    In battle, gains 1 stack of Courage whenever an enemy unit dies. Increases HP by 10%. At higher star levels, Rose Princess can gain additional Courage stacks per enemy death, each lasting several seconds and stacking up to three times.

    Guardian Messenger (Passive)

    Increases soldier HP by 12% for every 1000 soldiers deployed, up to a maximum of 96% HP increase. Only one Guardian Messenger effect can be active in the queue.


  • Secret Keeper

    Secret Keeper – Hero Guide

    Full guide coming soon.

    • Faction: League
    • Role: Tank
    • Rarity: Legendary

    Skills

    Arcane Shield (Active)

    Increase Damage Reduction by [x]%, and remove all its debuffs for 3 seconds. Cooldown: 10 seconds.
    ⭐ Damage Reduction bonus increases by 2%, duration increased by 1 second. (Requires 1 yellow star)
    ⭐⭐Damage Reduction bonus increases by 2%. (Requires 1 red star)
    ⭐⭐⭐ Damage Reduction bonus increases by 2%, duration increased by 2 seconds. (Requires 1 silver star)

    Arcane Link (Active)

    Increase HP by [x]%.
    ⭐ Enhances bonus effect by 7.5%; at the start of battle, all allied League Heroes gain 7.5% Skill Damage Reduction. (Requires 3 yellow stars)
    ⭐⭐ Increase the effect bonus by 2.5%. (Requires 3 red stars)
    ⭐⭐⭐ Effect bonus increased by 2.5%; at the start of battle, the Skill Damage Reduction bonus is increased to 15%. (Requires 2 silver stars)

    Arcane Guardian (Active)

    When fighting against players, grant allies a shield equal to [x]% of the HP. This shield lasts for 6 seconds. Each time damage is taken, 40% of it can be absorbed by the shield.
    ⭐ Boosts shield absorption by 2.5%. 8 seconds after the battle stars, grants all allied heroes a shield equal to 4% of the Secret Keeper’s max HP every 8 seconds. The shield absorbs 40% of incoming damage and lasts for 4 seconds. (Requires 5 yellow stars)
    ⭐⭐ Shield absorption increases by 2.5%. (Requires 5 red stars)
    ⭐⭐⭐ Boost shield absorption by 2.5%, and increases the shield value gained by allied League Heroes by 30%. The absorption of periodic shields is increased to 10%. (Requires 3 silver stars)

    Forbidden Realm (Active)

    Ultimate Skill: Release while moving, silences enemies within range for 2 seconds and deals [x]% damage. Cooldown: 15 seconds.
    ⭐ Skill damage increases by 37.5%, effect duration increases by 1 second. (Requires 2 yellow stars)
    ⭐⭐ Skill damage increases by 37.5%. (Requires 2 red stars)
    ⭐⭐⭐ Increase skill damage by 37.5% and reduce target’s damage reduction by 15% for 10 seconds. (Requires 5 silver stars)

    Spell Reflection (Active)

    Reflects an electric light when damage is received, dealing [x]% damage to targets along the path and immune to all damage for 1.5 seconds. Cooldown: 8 seconds.
    ⭐ Skill damage increases by 30%, damage reduction duration increases by 0.5 seconds. (Requires 4 yellow stars)
    ⭐⭐ Skill damage increases by 30%. (Requires 4 red stars)
    ⭐⭐⭐ Skill damage increases by 30%, damage reduction duration increases by 0.5 seconds. (Requires 4 silver stars)


  • Shaman

    Shaman – Hero Guide

    Full guide coming soon.

    • Faction: Horde
    • Role: Healer
    • Rarity: Legendary

    Skills

    Healing Breeze (Active)

    Heal HP of 2 with the lowest HP equal to [x]% of Shaman’s Attack. Cooldown: 8 seconds.
    ★ HP recovery increases by 51.25%. ★★ HP recovery increases by 51.25%. ★★★ HP recovery increases by 51.25%.

    Ancestor’s Soul (Active)

    Ultimate Skill: Summon ancestor’s soul to possess the ally hero (excluding summoned units) with the lowest HP percentage, preventing death for [x] seconds. Cooldown: 24 seconds.
    ★ Increase effect duration by 0.35 seconds. ★★ Increase effect duration by 0.35 seconds. ★★★ Increase effect duration by 0.7 seconds.

    Rain Blessing (Active)

    Increase all allies’ healing effect by [x]% while Shaman is present.
    ★ Healing received effect increases by 1.25%. ★★ Healing received effect increases by 1.25%. ★★★ Healing received effect increases by 1.25%.

    Restorative Totem (Active)

    Summon a healing totem that periodically restores HP equal to [x]% of Attack for 6 seconds. Cooldown: 15 seconds.
    ★ HP recovery increases by 20%. ★★ HP recovery increases by 20%. ★★★ HP recovery increases by 60%.