Windwalker – Hero Guide
Full guide coming soon.
- Faction: Nature
- Role: DPS/Assassin
- Rarity: Legendary
Recommended Gear
Recommended Set (DPS/Assassin)
- GEAR ATTACK PCT: 20
Damage-focused build.
Skills
Skill details coming soon.
Full guide coming soon.
Damage-focused build.
Skill details coming soon.
Full guide coming soon.
Skill details coming soon.
Full guide coming soon.
Ability damage focus → Knight; Blood is alt.
Skill details coming soon.
Full guide coming soon.
Skill details coming soon.
Full guide coming soon.
Normal Attack damage increased by [x]%, with an additional bleeding effect lasting 3 seconds, increasing damage taken by 10% on bleeding targets.
★ Normal Attack damage bonus increased by 12.5%, gains an additional Critical Rate bonus of 5%. ★★ Normal Attack damage bonus increases by 12.5%. ★★★ Normal Attack damage bonus increased by 12.5% Critical Rate bonus increased by 5%.
Ultimate Skill: Inspire this hero, dealing 100% damage and knocking back nearby enemies. This hero’s normal attack pierces through enemies, increasing normal attack damage by [x]%, lasting 6 seconds. Cooldown: 18 seconds.
★ Normal Attack damage increased by 15%. Upon initiating Fatal Preyer, Critical Rate increased by 50%. ★★ Normal Attack damage bonus increases by 15%. ★★★ Normal Attack damage increases by 15%. Upon initiating Fatal Preyer, Critical Rate increased by 100%.
Increase attack by [x]%.
★ Increase the effect bonus by 3.75%. ★★ Increase the effect bonus by 3.75%. ★★★ Increase the effect bonus by 3.75%. When deployed, Horde heroes in the lineup gain 25% Attack Speed and 8% increased Attack.
Passive effect: Attack speed increased by [x]%.
★ Attack Speed bonus increases by 5%. ★★ Attack Speed bonus increases by 5%. ★★★ Attack Speed bonus increases by 5%. When HP falls below 60%, additional attack speed increase by 50%.
When deployed, the Damage of Horde characters in the Queue increases by [x]%.
★ Increase the effect bonus by 2%. ★★ Increase the effect bonus by 2%. ★★★ Increase the effect bonus by 2%.
Full guide coming soon.
General support — survivability.
Skill details coming soon.
Full guide coming soon.
Increase Damage Reduction by [x]%, and remove all its debuffs for 3 seconds. Cooldown: 10 seconds.
⭐ Damage Reduction bonus increases by 2%, duration increased by 1 second. (Requires 1 yellow star)
⭐⭐Damage Reduction bonus increases by 2%. (Requires 1 red star)
⭐⭐⭐ Damage Reduction bonus increases by 2%, duration increased by 2 seconds. (Requires 1 silver star)
Increase HP by [x]%.
⭐ Enhances bonus effect by 7.5%; at the start of battle, all allied League Heroes gain 7.5% Skill Damage Reduction. (Requires 3 yellow stars)
⭐⭐ Increase the effect bonus by 2.5%. (Requires 3 red stars)
⭐⭐⭐ Effect bonus increased by 2.5%; at the start of battle, the Skill Damage Reduction bonus is increased to 15%. (Requires 2 silver stars)
When fighting against players, grant allies a shield equal to [x]% of the HP. This shield lasts for 6 seconds. Each time damage is taken, 40% of it can be absorbed by the shield.
⭐ Boosts shield absorption by 2.5%. 8 seconds after the battle stars, grants all allied heroes a shield equal to 4% of the Secret Keeper’s max HP every 8 seconds. The shield absorbs 40% of incoming damage and lasts for 4 seconds. (Requires 5 yellow stars)
⭐⭐ Shield absorption increases by 2.5%. (Requires 5 red stars)
⭐⭐⭐ Boost shield absorption by 2.5%, and increases the shield value gained by allied League Heroes by 30%. The absorption of periodic shields is increased to 10%. (Requires 3 silver stars)
Ultimate Skill: Release while moving, silences enemies within range for 2 seconds and deals [x]% damage. Cooldown: 15 seconds.
⭐ Skill damage increases by 37.5%, effect duration increases by 1 second. (Requires 2 yellow stars)
⭐⭐ Skill damage increases by 37.5%. (Requires 2 red stars)
⭐⭐⭐ Increase skill damage by 37.5% and reduce target’s damage reduction by 15% for 10 seconds. (Requires 5 silver stars)
Reflects an electric light when damage is received, dealing [x]% damage to targets along the path and immune to all damage for 1.5 seconds. Cooldown: 8 seconds.
⭐ Skill damage increases by 30%, damage reduction duration increases by 0.5 seconds. (Requires 4 yellow stars)
⭐⭐ Skill damage increases by 30%. (Requires 4 red stars)
⭐⭐⭐ Skill damage increases by 30%, damage reduction duration increases by 0.5 seconds. (Requires 4 silver stars)
Full guide coming soon.
Heal HP of 2 with the lowest HP equal to [x]% of Shaman’s Attack. Cooldown: 8 seconds.
★ HP recovery increases by 51.25%. ★★ HP recovery increases by 51.25%. ★★★ HP recovery increases by 51.25%.
Ultimate Skill: Summon ancestor’s soul to possess the ally hero (excluding summoned units) with the lowest HP percentage, preventing death for [x] seconds. Cooldown: 24 seconds.
★ Increase effect duration by 0.35 seconds. ★★ Increase effect duration by 0.35 seconds. ★★★ Increase effect duration by 0.7 seconds.
Increase all allies’ healing effect by [x]% while Shaman is present.
★ Healing received effect increases by 1.25%. ★★ Healing received effect increases by 1.25%. ★★★ Healing received effect increases by 1.25%.
Summon a healing totem that periodically restores HP equal to [x]% of Attack for 6 seconds. Cooldown: 15 seconds.
★ HP recovery increases by 20%. ★★ HP recovery increases by 20%. ★★★ HP recovery increases by 60%.
Full guide coming soon.
Case 1: support‑tank → Blood; Case 2: support‑damage → Knight.
Skill details coming soon.
Full guide coming soon.
Skill details coming soon.