Swordmaster – Hero Guide
Full guide coming soon.
- Faction: Horde
- Role: Duelist
- Rarity: Legendary
Recommended Gear
Recommended Set (Duelist)
- GEAR HP PCT: 40
- DMG REDUCTION PCT: 3
Duelist; Blood to avoid burst.
Skills
Skill details coming soon.
Full guide coming soon.
Duelist; Blood to avoid burst.
Skill details coming soon.
Full guide coming soon.
Heals scale with ATK but shields with HP; needs longevity.
Heal a single ally, restoring target’s HP equal to [x]% of Nun’s Attack and increasing target’s healing received by 20% for the next 5 seconds. Cooldown: 8 seconds.
Grants [x]% damage reduction to this hero.
When deployed, increase maximum HP for League characters in the Queue by [x]%.
Ultimate Skill: Increase all allies’ Max HP by [x]%, and final damage reduction by 12% for 8 seconds. Cooldown: 24 seconds.
Release while moving, heal all allies’ HP equal to [x]% of Nun’s Attack. Cooldown: 15 seconds.
Full guide coming soon.
Skill details coming soon.
Full guide coming soon.
Skill damage focus → Knight’s Skill Amp.
[Placeholder] Pixie’s **Root Absorption** is a core active skill used frequently in combat. Pixie is a legendary skill dps from the Nature faction. This description was auto-generated as a temporary note — replace it with precise numbers and behavior once you finalize the guide.
[Placeholder] Pixie’s **Sunflower Core** is a core active skill used frequently in combat. Pixie is a legendary skill dps from the Nature faction. This description was auto-generated as a temporary note — replace it with precise numbers and behavior once you finalize the guide.
[Placeholder] Pixie’s **Nature’s Harmony** is a core active skill used frequently in combat. Pixie is a legendary skill dps from the Nature faction. This description was auto-generated as a temporary note — replace it with precise numbers and behavior once you finalize the guide.
[Placeholder] Pixie’s **Phantom Pollen** is a core active skill used frequently in combat. Pixie is a legendary skill dps from the Nature faction. This description was auto-generated as a temporary note — replace it with precise numbers and behavior once you finalize the guide.
[Placeholder] Pixie’s **Forest Ally** is a core active skill used frequently in combat. Pixie is a legendary skill dps from the Nature faction. This description was auto-generated as a temporary note — replace it with precise numbers and behavior once you finalize the guide.
[Placeholder] Pixie’s **Protector** is a passive effect that is always active in battle. Pixie is a legendary skill dps from the Nature faction. This description was auto-generated as a temporary note — replace it with precise numbers and behavior once you finalize the guide.
Full guide coming soon.
AOE skill damage; Knight amplifies.
Detonates a target, dealing about 115% of Pyromancer’s Attack to a single enemy and applying a burn that lasts 8 seconds, dealing roughly 30% Attack damage per second. At higher star levels this skill adds extra splash damage to nearby enemies and can increase the number of targets.
Cooldown: 10s
Ultimate skill. Calls down a massive blast that deals roughly 392% Attack damage to enemies in range and significantly increases damage dealt to summoned units. All affected enemies gain multiple stacks of burn. Cooldown: 21 seconds.
Cooldown: 21s
Passive that amplifies Pyromancer’s skill damage. At base rank it increases skill damage by around 18.75%. Additional levels further increase this bonus and add extra damage versus Nature heroes.
When Pyromancer’s HP drops below 50%, her Attack is boosted by about 25% for 5 seconds. The effect has a cooldown of 10 seconds. Higher star levels raise the Attack bonus and eventually add permanent extra damage to burning targets.
Cooldown: 10s
Applies a fire shield to an ally for 6 seconds. While active, the shield deals around 70% Attack damage per second to nearby enemies. Upgrades increase the damage and eventually add a large HP-based barrier that absorbs part of the damage taken.
Cooldown: 15s
Queue passive. When Pyromancer is deployed, all allied heroes gain extra Skill Damage Amplification (around 8% at base).
Full guide coming soon.
Healing a single character in your queue, allowing it to recover HP equal to [x]% of the Attack over 3 seconds. Cooldown: 10 seconds.
Nature’s Blessing grants the target a shield equal to [x]% of the Attack. 40% of damage taken can be absorbed each time, with a duration of 5 seconds.
Nature’s Call boosts Treeman HP by an extra [x]%.
Ultimate Skill: Summon Rain of Healing, restoring HP equal to [x]% of Druid’s Attack to allies within range. Cooldown: 21 seconds.
Summon 2 Tiny Treemen allies to assist in battle. The Treemen inherit [x]% of the Druid’s current Attack and HP. The Treemen last for 12 seconds and have a cooldown of 15 seconds.
Full guide coming soon.
Healer; must survive; summons benefit from HP.
Skill details coming soon.
Full guide coming soon.
Skill details coming soon.
Full guide coming soon.
Skill details coming soon.
Full guide coming soon.
Summon beams to inflict xx% damage to a small group of enemies. This skill has a 20% increased Critical Hit Rate. Cooldown: 10 seconds.
Increase the Critical Rate by xx% and this hero can move while performing normal attacks.
Increase the Critical Damage. Gain 1% Critical Damage per 2.5% Critical Rate, up to xx%